7.6 Surface: Stroke Placement
With Surface Stroke Placement activated, a Stroke drawn in the 2D Viewport Editor in Draw
Mode will attach to the surface of a Mesh Object placed in the Scene.
To demonstrate add a Mesh Cube Object to the default 2D Viewport Editor in Object Mode.
Scale the Cube down (press S
Key and drag the Mouse towards
the center of the Cube).
Rotate the 2D Viewport Editor.
Figure 7.9
Change the 2D Viewport Editor to Draw Mode.
Note: With the Cube in Object Mode you will find that there
is no Draw Mode option available when you click on Object
Mode in the Header to set the Object interaction mode.
The Cube has been entered
in the Outliner Editor in a
separate Canvas.
Select Stroke (the default
Canvas).
Figure 7.10
With Stroke selected in the Outliner Editor, Draw Mode is
made available. Draw a Stroke across the face of the Cube. Note the Surface Offset value.
Viewport Editor Rotated
Stroke attaches to the surface.
Figure 7.11
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